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A line of forts and playhouses that combine the outdoor adventure of KidKraft with the action packed play of Nerf into a backyard experience like no other!
KidKraft + Nerf Outdoor Forts
Background
How would Buckminster Fuller design a Nerf base?
King of the hill style game play
Storage solutions for blasters
Team battle style play
Mission control planning area
Battle prep area
Protection from enemy fire
Knock down flag target
Final Concepts
Final Products
Scout Defense Tower
The Scout Defense Tower offers a little bit of everything, active vertical movement, elevated defense positions, a hideaway bunker area, and tons of targets and storage features designed specifically for Nerf battles. This set was designed to facilitate both pretend play and active tag gameplay in a footprint that fits any backyard.
Blaster storage and prep counter
Lower level bunker with dart storage pockets
Knock down flag target
Command Base
The Command Base is the biggest set in the line offering the most spots to take cover, avenues to sneak attack, and vantage points to climb. This set was designed for blaster battles with games like King-of-the-Hill, capture the flag, and cops and robbers in mind.
Escape routes when your base gets ambushed
Spinning targets help hone your skills
Blaster storage walls and removable mesh dart bags
Pulley systems allows for ammo transfer to teammates
Geo Strike Headquarters
Designed for the youngest Nerf players, the Geo Strike Headquarters was made for blaster skill development and daring mission planning. Features like knock down cups and spin targets refine marksmanship skills, while crank vault doors, rotating satellite dishes, and remote outpost style domes make for the perfect location to plot and carry out confidential neighborhood spy missions.
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